Does the new invite player prompt go to a specific place id

I have two questions on this

does the new invite player prompt go to the place id the sender is in, or do you have to set that
do i need to do the notification string for every single place

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Read about Invite Player Prompts here: Player Invite Prompts | Roblox Creator Documentation

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Forgot to mention I looked through this.
Looking through it again, I do see the answer for my second question, but I still dont know where the friend gets sent to, as my game is going to have multiple places that are generated (World System)

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99.99% sure they will be sent to the Start Place. From there, you are going to have to see if they joined a friend (or joined a person they follow) by checking to see if their FollowerUserId is not 0. If it is not 0, you can probably use MessagingService to send a message across all servers and check which server their friend is in. The server with the friend, once receiving this “request” message, will send one back. Once knowing which server their friend is in, you can teleport them to the same server using the JobId of the server their friend is in.

Disclaimer: I have never used MessagingService before nor have I read much about it. Everything I said about MessagingService is theoretical and is what I believe MessagingService can do. If I am wrong, please point me out, thanks :slight_smile:

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id imagine theres an easier way to do this then messagingservice, but yeah thanks

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