Does translator change in game values

Hi,
I have a simple question, does translator change .Text parameter in text buttons or text labels? Idk if i can use smth like

if script.Parent.Text == "Equip" then
    script:Destroy()

would it work with other languages too? or i have to create bool value IfEquipped and assign to this instead of text

As far as I’m aware, it does not.

I believe it just changes what the text is rendered as. Correct me if I’m wrong!

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