You also might want to take a look at Ethario‘s work. I’ve been kinda reaching out to both you and them due to the similarities between all of our separate projects, I’d love to get a chance to compare our work! Let me know if you want to get in contact, I can send you info. Otherwise, good luck on your project!
I’m not sure how IK breaks it. It’s pretty much Roblox animation stuff, right?
I assume IK animator doesn’t use Motor work much - I recall it relied on physics more.
Also yeah, I’m glad I finished college - it means I can spend time on dev stuff a bit more.
I think so, yeah. You have a point right there. Well, if there’s no way to fix that it’s fine! As long as the gaps are fixed, I’m satisfied. Besides, I’m already in love with this rig. I’ve been using it a lot lately for my projects that involved with R15 style. And I can’t wait to replace the current rig with your newest and improved rig. Good luck on the rig, I have this post notification set to ‘Watching’ for future announcements. Thanks again, much love. Cheers!
Hey, just to inform you that this is also happening with Moon Animator. I took a clip of the issue so you can take a look at it furthermore in terms of details. https://gyazo.com/47da80bfebed7c468071b2b822ca0cae
I don’t know if this is possible to fix but yeah, either way, it’s very frustrating to work with . Moon Animator, and IK mode via the built-in Animation Editor by Roblox.
Hey! I’ve been working on a public S15 rig for a couple weeks now and what’s been the most annoying part is UV mapping on clothing. I’ve pretty much got it down like 99% but I’m super intrigued on how you’ve managed to get yours to be pixel perfect?
Roblox’s UV mapping process has been a complete headache to me so far so if you could shed some light on your process here or privately that’d be great!
Awesome Rig. I got one question. How in the world did u manage to UV unwrap your rig properly to fit Roblox’s Shirt and Pants? Before I stumbled upon your post I was trying to do my own custom r15 rig but was struggling to unwrap my rig to fit Roblox’s shirt and pants. I tried looking it up and couldn’t find anything; I was almost convinced it was impossible. Can you tell me how u managed to figure where to map ur UVs? I noticed u provided the UV reference but how did u get that reference?