Doll leaving parts behind while moving

hi all

i am making a doll for my horror game .i made a script to make it move that works but when it moves it leaves it’s skirt and face behind.

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how is the skirt attached to the Torso/HumanoidRootPart?

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so i have to add a weld to skirt?
or a weld constraint

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that won’t attach the part to the model
you have to use a weld or a acessory

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create “WeldConstraint” for the models you wanted to follow with the doll

if it’s a shirt/pants/face then get the skirt ID and create a new “Shirt/Pants” and put the skirt ID in, for face just put it inside the head

so i have to add a weld to skirt?
or a weld constraint

If it’s a model then make a weld constraint to the skirt and the body part you want (the skirt won’t move to that body part)
if it’s a shirt like the shirts you bought on avatar shop, copy the skirt ID and create a new “Shirt / Pants” and then you put the ID into that

IT LITERALLY OBVIOUS
the shirt is not welded

Click the 1 and select weld
then click the 2 and then click 3

although I highly recomend using a acessory in this case as you are trying to attach a clothing to a character, you should look up a tutorial on youtube to know how to do that.

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Either put a rigid constraint or do this
https://gyazo.com/c6b6127ef0e8120ba0e7849abf4db402

You can also turn it into an accessory and then add an attachment