Update (5-11-23): The fitting issue has been resolved. The team is still investigating the texture bleeding issue!
Update 2 (6-8-23): A couple weeks ago, the texture bleeding issue was partially resolved. R6 no longer experiences the issue in-game. However, the seam issue (white line) still occurs on the back of Form for R15 (while zooming out with the camera). Also, minor texture bleeding still occurs on the front.
Seam issue for R15 currently (same as Form isolated on catalog in 3D view)
Back
Front (minor)
@Focia19 Could you check the internal database to see the status of this issue and if it’s marked as resolved? I’ve tried asking Avatar Team in a PM (where I talked to them about this issue previously), but I’ve yet to receive a response for a week now. Thanks!
If the team considers the seam issue unresolved, here is a summary on how to fully fix it.
Summary and explanation
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Back fix: Blend the bottom half of the texture.
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Front fix (minor): Extend the black addition (which bridged the gap between the inside of hood and top edge) to the right edge of the texture.
Explanation: The transparent gaps in these areas of the current texture are causing the seam issue to persist for R15.
The fixed texture should look similar to this:
Update 3 (6-13-23): The Avatar Team has gotten back with me and still considers the seam issue unresolved. However, it might take awhile to address due to other issues being of higher priority.