[done] 5K for asset loading script

Just a simple little asset loading script (that is activated once you enable the script AND the boolvalue seen in the picture below will be set to true once it has finished), that uses a list of assetIDs from IntValues… like this

I’d like it to be easier to use as well, so I can edit in a loading bar or something!

There, got something which follows your setup, and implements a counter to get the progress as it goes - using ContentProvider:PreloadAsync.

Anywhere you’d like to get in contact?

[quote] There, got something which follows your setup, and implements a counter to get the progress as it goes - using ContentProvider:PreloadAsync.

Anywhere you’d like to get in contact? [/quote]

Skype, it’s in my signature

For my system I just scan through the StarterGui and through all my asset thumbnails and add any ID’s to a table.

I made a simple plugin that scans through all objects in the game and creates an ordered list of all assets in the entire game and throughout scripts making best guesses on proper IDs… Then it prints the list to the output where you can copy it and paste it into a table for a loading loop.

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