tobo_ggan
(tobo_ggan)
#1
Hello, a lot of scripts are functioning well with my game, and I can’t get a script where you don’t gain a leaderstat (time) in a certain area.
Basically, if you are inside of a non-can-collide block, you do not gain time. Your time stays at what it is currently at.
Thanks if anyone can help me!
Jxl_s
(Jxl_s)
#2
You could search for it
function isInsideBrick(position, brick)
local v3 = brick.CFrame:PointToObjectSpace(position)
return (math.abs(v3.X) <= brick.Size.X / 2)
and (math.abs(v3.Y) <= brick.Size.Y / 2)
and (math.abs(v3.Z) <= brick.Size.Z / 2)
end
For the position, you would put the character’s root part’s position
tobo_ggan
(tobo_ggan)
#3
Thanks but I see nowhere in the code you have provided me with that shows you won’t gain a leader stat. I also do not know what to search.
p.s. Nice avatar as well!
Jxl_s
(Jxl_s)
#4
In the script where you are adding time, use this function to determine if the player is in the area. If they are, then you just don’t give them time.
tobo_ggan
(tobo_ggan)
#5
Hey, can you please join the game that I messaged you so I can show you?