Hello!
I was wondering how I can use Body Gyros? I quite dont udnersand how to make it face a position, or turn it, I don’t get it! What D and P?
I suppose MaxTorque is like MaxForce.
For example, if I wanted to face up (the front surface of part) how I’ll do it?
local part1 = game.Workspace.Part1 -- The part that will turn to face Part2
local part2 = game.Workspace.Part2
part1.BodyGyro.cframe = CFrame.new(part1.Position, part2.Position)
if you want it to continuously follow rotate as the other part rotates
local part1 = game.Workspace.Part1 -- The part that will turn to face Part2
local part2 = game.Workspace.Part2
while wait() do
part1.BodyGyro.cframe = CFrame.new(part1.Position, part2.Position)
end