how to tween it ???
If you are new to studio I suggest you learn simpler things than going straight to a door-busting system (ie. knowing how to open the door in the first place), I suggest you look up a tutorial online or go to some resources on the toolbox.
Tweening is a ‘smoother’ way of animation that makes a property change into a set property smoothly depending on the timer, style & direction, done by TweenService.
example:
local TweenService = game:GetService('TweenService');
local Part = Instance.new('Part') -- generates a part
Part.Parent = game.Workspace
Part.Position = Vector3.new(1,5,1) -- sets its position
local Info = TweenInfo.new(
3, -- time in seconds
Enum.EasingStyle.Linear, -- multiple easingstyles that change speed depending on how far away it is from the set property! (ie. sinewaves)
Enum.EasingDirection.In -- the direction: in,out,inout
)
local Table = {
Position = Vector3.new(1,25,1),
Size = Vector3.new(1,1,1),
Color = Color3.new(1, 0.333333, 0.345098)
}
TweenService:Create(Part,Info,Table):Play()
i need script that breaks the door like in nicos nextbots
i need it to in every door in my game
help pls
Not sure if this is the right place to ask, but I’m trying to create a door and I want to make it so when you click on it, it has a number appear on one side of it. I’ve tried doing this: http://wiki.roblox.com/index.php?title=API:Class/Part/Touched but the number appears on the other side of the door and I have no idea why. Any help is appreciated.
[QUOTE=Waffles;47253467]Not sure if this is the right place to ask, but I’m trying to create a door and I want to make it so when you click on it, it has a number appear on one side of it. I’ve tried doing this: http://wiki.roblox.com/index.php?title=API:Class/Part/Touched but the number appears on the other side of the door and I have no idea why. Any help is appreciated.[/QUOTE] Are you using a model? If