Before this everything was fine, it was working, but now suddenly the door stopped opening. I am attaching the script below:
local TweenService = game:GetService("TweenService")
local hinge = script.Parent.Doorframe.Hinge
local prompt = script.Parent.Base.ProximityPrompt
local goalOpen = {}
goalOpen.CFrame = hinge.CFrame * CFrame.Angles(0, math.rad(90), 0)
local goalClose = {}
goalClose.CFrame = hinge.CFrame * CFrame.Angles(0, 0, 0)
local tweenInfo = TweenInfo.new(1)
local tweenOpen = TweenService:Create(hinge, tweenInfo, goalOpen)
local tweenClose = TweenService:Create(hinge, tweenInfo, goalClose)
prompt.Triggered:Connect(function(Player)
if Player.Team.Name ~= "Police" then
---
end
if Player.Team.Name == "Police" then
if prompt.ActionText == "Close" then
tweenClose:Play()
script.Parent.Base.Sound:Play()
prompt.ActionText = "Open"
else
tweenOpen:Play()
script.Parent.Base.Sound:Play()
prompt.ActionText = "Close"
end
end
end)