Is the primaryPart moving? WeldConstraints only work for parts moved by physics objects like alignOrientation or alignPosition, but not tweens if I recall correctly.
Yeah or they don’t move with it.
I think your suspicion about the click detector being faulty is most likely correct.
Try using an invisible part around the handle and connecting the click detector to that instead? It may be that the handle mesh’s click detection region is too small?
A WeldConstraint won’t move parts connected if one of them is moved by a tween i think. The script has to be fine because the sound is playing correctly…
I tried a transparent Part years ago with a Decal on it years ago and it wouldn’t register the ClickDetector.
Dunno if they have changed that though.
@jxd as explained in the link that @BobbieTrooper posted, WeldConstraints are what hold Unanchored Parts to Anchored Parts that are tweened.
That’s strange… WeldConstraints don’t move both of the parts connected if only one is being affected by a tween, I just checked. Is the part you are trying to tween rotating, though?