I’m currently developing a game with a team and we’re using PackageLinks to collaborate on our code.
Because the main game takes awhile to auto-save when attempting to play-test it, I’ve been editing this code in a separate game that is still owned by our group.
Lately I’ve observed the following scenario:
- I commit my drafts to the package in the separate game.
- Someone else published changes in the main game before me.
- The out-of-date icon shows up on this package only after I’ve committed one of my drafts.
- The option to merge my code changes into theirs isn’t provided.
- I either have to get the latest package (which discards my changes) or publish my changes (which overwrites theirs)
This seems like a bug. If this behavior is intended then it really shouldn’t be.
Committing drafts should require the package to be on the latest version so as to avoid overwrites like these.
(cc @nsgriff)