When the escape menu is open, drag detectors in the CoreGui do not work. Is there any fix to this and is this intentional? Instead clicking on an interface with a dragdetector nothing will happen, but whe you exit out of the menu it will act as if you been helding down on it.
Could you elaborate on what you mean by “Drag Detectors in CoreGui”?
When an interface is in CorGui and the display order is higher than the escape menu’s order, the dragdetectors in that interface will not work. The default drag detectors