Drag Model in Relation to Primary Part

I apologize if there is already a way to do this. I don’t spend much time building.

With parts, you can hit Ctrl+L and move the part in relation to its rotation. I would like to be able to use Ctrl+L with models and more the model relative to the rotation of the primary part.

You can use the transform dragger for this by selecting the plane you want to move relative to as one of the faces of the part.

I’m not a fan of the transform tool because of how cluttered it is. It’d be nice if we could use the default tools for this as well.

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So the feature request is that Ctrl+L for models would move the model relative to the rotation of the PrimaryPart of the model? I wasn’t sure if “base part” meant any object of type BasePart.

The transform dragger is more powerful here because you can select any plane to transform relative to. It seems reasonable to enough make this work for the PrimaryPart though.

PrimaryPart or ChildrenThatAreBaseParts[1] if no PrimaryPart has been defined. Other than that, yeah.

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Yes. That is what I would like. I edited OP because I used the wrong word.

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