When testing I noticed that if I have a tool enabled I can’t use a DragDetector.
In this case I have flashlight and lantern tools. They don’t use a mouseclick to turn on or off so that shouldn’t be interfering with the DragDetector operation. If I’ve missed something then please let me know. Here are the things I’ve noticed:
The cursor doesn’t change from the tool ‘fingertip’ icon to my DragDetector icons.
Clicking the DragDetector doesn’t change the icon either.
The DragDetector won’t move the Part it’s a child of.
When the tool is put back in the backpack the DragDetector icons and movement work again.
I’ve tried making the Tool’s ManualActivationOnly and Enabled Properties true and false with no difference.
I can’t see any Properties of either the DragDetector or the Tools that can be checked true or false to prevent dragging from happening while a tool is enabled.
Expected behavior
I would expect simple tools without scripts or any type of mouse click activation to allow a DragDetector to be used when the tool is equipped.
The issue I had was with a simple lantern with no script and a flashlight with just a script to weld it to the player’s arm.
They both have parts and a Light in them. Nothing I’d expect to interfere with the DragDetector.
If I try them again and find the issue still happens I’ll tag Roblox staff again.
Hi! Hoping to get this fixed for a gravity gun tool I’m working on. Is it possible this could be added or a way to make it so DragDetectors can require a tool to be equipped to use?