hello devs!
i have a problem with dragdetectors
this is my script:
dragDetector.DragContinue:Connect(function(player:Player, cursorRay:Ray)
print("not firing ):")
end)
but sadly the dragcontin ue doesn’t work, the dragstart, dragend, etc… do fire, but the dragcontinue doesn’t.
by the way these are my drag detector properties (when i change to type from scriptable it works but I need it to be scriptable!!!)
local dragDetector = Instance.new("DragDetector")
dragDetector.DragStyle = Enum.DragDetectorDragStyle.Scriptable
dragDetector.ResponseStyle = Enum.DragDetectorResponseStyle.Custom
dragDetector.Enabled = true
dragDetector.RunLocally = false
dragDetector.PermissionPolicy = Enum.DragDetectorPermissionPolicy.Everybody
dragDetector.Responsiveness = 100
dragDetector.Parent = item