DragDetectors in Moving Assemblies

Hello! I’m currently working on making a first-person driving system similar to A Dusty Trip. I’ve gotten all the vehicle stuff working, however I’d like to expand on the idea by having controls inside the vehicle that the player can interact with by using their mouse. (For example, a turn signal, gear shifter, etc.)

Using DragDetectors, these things work quite well, but only when the vehicle is stationary. The problem I’m having is that the DragDetectors don’t work as soon as the vehicle begins to move, as can be seen in this video:

I’ve tried a few things, like manually updating the DragFrame, increasing torque on the DragDetector, using a different DragStyle, etc. Is there anything I can do? Do I need to code my own dragging script? Thanks!!

dragging systems from what I’ve used them for only work for like one axis or something