Dragger QoL Improvements [Beta]

Two things of note;

  1. Snapping doesn’t seem to work at all on terrain? Pressing shift gives visual feedback on the draggers and the help window but doesn’t actually align anything to the grid despite working as intended on other surfaces. I use terrain in place of the baseplate most of the time so this sucks… :frowning:

  2. Unless there’s a plan to replace the ctrl + 1-4 keybinds with something new entirely, could we have some way to add them back? Love the new binds but in playtests (where it is arguably more important to have a keybind to select the tools) they’re no longer usable. I use this feature fairly often to debug instance properties so its a big time save for me that I’d love to see added back if there’s no other plans in the way.

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