While dragging models to align with other objects in Workspace, all objects within the model, except for the pivot point get relocated in the shadow realm. This mostly occurs when dragging over single-faced mesh parts, terrain, and sometimes normal parts.
This happened to me, too. When I looked at the position, it said -nan or something.
Is everyone else taking a vacation from roblox studio or what? How come no one responded? I am literally going to quit developing because of how many problems are so inconvenient (and SO EASY to fix) and yet everyone is either sleeping or for some reason doesn’t experience it.
Edit: and I literally mean ongoing problems that affect my ability to build that at this moment, 12:13AM 1/27/25 EST is NOT fixed.
I’ve been experiencing this too, and there’s an interesting related bug that happens to me when I teleport to the parts/model affected and back using the F keybind.
As you can see in the video, teleporting back causes the light to refresh, which does happen in a few seconds, but all the ParticleEmitters in the map do not resume emitting particles until the place is restarted.