when making a build with 1 scale, parts often go off center, causing gaps, or parts slightly floating within the map.
If this is an issue with anyone else, how would you fix it, or is it just me or something.
Notice in the screenshot, the part is slightly off center of the other part, and I was using 1 scale for the entire build. the only way for me to fix this is if I keep dragging the part until it fixes itself.
the Vector and CFrame positions don’t even read something like “0,0,4.999” they just stay at even numbers, despite obviously not being even.
how do you fix this, It takes like a ton of extra time just to check if the build messed up somehow, and it’s extremely hard to spot, but causes big issues in scaling and positions when the build gets finished.

slightly rushed this out but i need help with this like really bad