A new update for Dread that features a ton of new stuff, a few of which are new loadout screen that’s merged with the shop screen, new weapon stats, bugfixes, Xbox improvements and much much more!
What’s new in 1.45?
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Loadout and Store screen have been merged together into “Loadout”
- Smoother animations and ability to preview weapons, skins, attachments, taunts, etc. you don’t own
- Info button added on top that shows you the stats of the weapon or armor you’ve selected
- Better overall design
- Menu button now fits the style of the Chat button and has a TAB hotkey indicator next to it
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Grenade stats changed:
- Throw time reduced
- Fuse time: 3 sec → 2 sec
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Minigun stats changed:
- Ammo: 200/0 → 600/0
- Rate of fire: 600 RPM → 1800 RPM
- Bullets per shot: 3 → 1
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SCAR-H stats changed:
- Rate of fire: 240 RPM → 600 RPM
- Head Damage: 75 → 52
- Recoil (x, y): 0.5, 2 → 0.475, 1.65
- Range: 256 studs → 108 studs
- Spread: 0.1 → 0.115
- Improved VR support a bit more:
- Crouching and going prone in VR now works and shows for other players as well
- Added ammo and health bar on right hand (STILL WORK IN PROGRESS!!!)
- Reviving now works on Xbox
- Thumbstick movement improved on Xbox
- Added slight rumble when firing guns on Xbox
- Added new firing animations for the CZ-99
- Increased Jetpack Zombie fall speed from 65 studs/second to 90 studs/second
- Jetpack Zombie’s transition into skydive was made smoother (Skydives in an arc rather than completely stopping and falling)
- Fixed a bug where explosions would damage players with forcefields
- Fixed a bug where melee weapons would damage players with forcefields
- Fixed a bug where AK-47 and RPK bullet shells would eject from the bottom rather than from the side
- Partially fixed a bug where the Tsar Skelly II boss would sometimes jump and stay in the air
- AI Zombies now get damaged by the fire Tsar Skelly II creates
- Added bullet shells falling out when reloading the DB Shotgun
- Body Armor doesn’t make you sink anymore
- Fixed a bug where the M1911 in Tutorial would have 7/21 ammo instead of 7/0
- Fixed a bug where survivors were able to go prone below trees in Santa’s Village and Luton Parkway
- Fixed Juggernaut kevlar vest decoration to use the same vest as the Riot Zombies
- Slightly changed and optimized some areas in Luton Parkway
- Fixed menu character alignment on different aspect ratio displays
- Fixed a bug where bullets didn’t go through your teammates