Dread 1.45 Update

A new update for Dread that features a ton of new stuff, a few of which are new loadout screen that’s merged with the shop screen, new weapon stats, bugfixes, Xbox improvements and much much more!

What’s new in 1.45?

  • Loadout and Store screen have been merged together into “Loadout”
    • Smoother animations and ability to preview weapons, skins, attachments, taunts, etc. you don’t own
    • Info button added on top that shows you the stats of the weapon or armor you’ve selected
    • Better overall design
  • Menu button now fits the style of the Chat button and has a TAB hotkey indicator next to it
  • Grenade stats changed:
    • Throw time reduced
    • Fuse time: 3 sec → 2 sec
  • Minigun stats changed:
    • Ammo: 200/0 → 600/0
    • Rate of fire: 600 RPM → 1800 RPM
    • Bullets per shot: 3 → 1
  • SCAR-H stats changed:
    • Rate of fire: 240 RPM → 600 RPM
    • Head Damage: 75 → 52
    • Recoil (x, y): 0.5, 2 → 0.475, 1.65
    • Range: 256 studs → 108 studs
    • Spread: 0.1 → 0.115
  • Improved VR support a bit more:
    • Crouching and going prone in VR now works and shows for other players as well
    • Added ammo and health bar on right hand (STILL WORK IN PROGRESS!!!)
  • Reviving now works on Xbox
  • Thumbstick movement improved on Xbox
  • Added slight rumble when firing guns on Xbox
  • Added new firing animations for the CZ-99
  • Increased Jetpack Zombie fall speed from 65 studs/second to 90 studs/second
  • Jetpack Zombie’s transition into skydive was made smoother (Skydives in an arc rather than completely stopping and falling)
  • Fixed a bug where explosions would damage players with forcefields
  • Fixed a bug where melee weapons would damage players with forcefields
  • Fixed a bug where AK-47 and RPK bullet shells would eject from the bottom rather than from the side
  • Partially fixed a bug where the Tsar Skelly II boss would sometimes jump and stay in the air
  • AI Zombies now get damaged by the fire Tsar Skelly II creates
  • Added bullet shells falling out when reloading the DB Shotgun
  • Body Armor doesn’t make you sink anymore
  • Fixed a bug where the M1911 in Tutorial would have 7/21 ammo instead of 7/0
  • Fixed a bug where survivors were able to go prone below trees in Santa’s Village and Luton Parkway
  • Fixed Juggernaut kevlar vest decoration to use the same vest as the Riot Zombies
  • Slightly changed and optimized some areas in Luton Parkway
  • Fixed menu character alignment on different aspect ratio displays
  • Fixed a bug where bullets didn’t go through your teammates
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