Dread 1.74 Update: Sledgehammer Melee & New Head Armor!

This update features a brand new Sledgehammer melee, new Riot Police Helmet head armor, refreshing redesign of the Riot and Juggernaut Zombies and a ton of other new improvements and bugfixes. Enjoy and have fun!

What’s new in 1.74?

  • New Melee weapon added – Sledgehammer
    • Slow-hitting melee capable of completely destroying Riot Zombie and Juggernaut shields when hitting with right click.
  • New Head Armor added - Riot Police Helmet
    • Offers 200HP of head armor points, whilst darkening the wearer’s screen.
  • Riot Zombies and Juggernauts now have a brand new design!
    • Every single element of the Riot Zombie & Juggernaut design has been remade and improved.
    • Their shields have “POLICE” text on them that changes based on the language of the player and the location of the map they’re playing on.
    • New damage effects and animations have been added for when a Riot Shield is damaged or broken

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    • Baton attack animation has been updated
  • When hitting Riot Zombies & Juggernauts with melees, all the damage now goes to Riot Shields until they’re broken, and whilst their shield is intact, Riot Zombies & Juggernauts gain melee immunity.
  • Added a 0.6 second delay and sound cues for others to the Air Rush Explosion ability for Jetpack Zombies.
  • Rebalanced Icicle:
    • Damage: 100220
    • Charge damage: 200300
  • Fixed spawning of AI zombies to be more frequent on medium-sized servers, as well as in general.
  • Made game code more compact, players should notice an increase in server performance.
  • Fixed a bug where the leaderboard would not work sometimes.
  • Fixed various annoying issues regarding equipping utilities.
  • Decreased the amount of players needed for Juggernaut to spawn as a player from 6 players to 4 players.
  • Made the explosion particle effects a bit more performant on lower end machines.
  • Fixed a bug where the Stick Giftnade wouldn’t work on dummies in Shooting Range
  • Added “Starting…” label when pressing play buttons on the Servers page.
  • Fixed a bug where footsteps would sound while a player is dead.
  • Fixed various combat related bugs
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