Dribbling (Basketball)

Quick question do I use a remote event to make basketball dribble moves?

Unsure of how you are planning to create this mechanic, however in most cases when/if you are using a local script, you must use a remote event in order to ensure that the animation, movement, etc appear to all players.

If the main script is within the basketball itself(object in the workspace) then you wouldn’t need to use a remote event, as the script would be a server script, and therefore visible to all players.

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Animations already replicate and so does velocity so this could be handled on the client.

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I do animations, body velocities and all of that on the client. It provides a way smoother experience for the player. Remote events can cause delay between key pressing and dribbles (lag).