Drum Track Audio Falsely Moderated

I have been uploading drum tracks to my game for a while now, and I’ve never had any problems. But for some reason, the audio that I’ve been uploading recently has been getting removed under Roblox’s “intellectual property policies.”
The thing that I don’t understand is what audio are they comparing my own to? I RECORDED my drums myself. There exists no possible audio file on the internet that you could compare it with. I should also state that the drums are recorded for a song that I MADE, so there is also no question as to whether I have full rights to the song. No samples are used to record the drums, either; this is real, live, acoustic drum recording. This is also about the fourth time it has happened.

Here is the piece that I uploaded:

And here is Roblox’s response:

As you can hear, it is just a simple drum track. No words, no special sound effects, nothing. It is being used in my own game, GarageBand. The way the game works is that separate audio tracks are used per instrument so that they all combine to make a song. I can’t do that, however, when my drums are being falsely moderated.

I have already tried reuploading the audio assets, but those were also taken down. I have also tried to appeal the moderation, but we all know how effective that is:

This bad moderation will actually ruin my game, and it needs to be fixed. Soon.

4 Likes

Could you provide the ID of the assets that were moderated?

136126036186445
116118493899108
85242079362810
140574244302222

Thousands of GarageBand samples have been misused and uploaded into the streaming platforms along side track databases which are used in order to match one audio with another. I don’t think personally you can do anything here.

Through ACRCloud I got match from the track that you’ve uploaded for “Mauvais pressentiment” by Arno Alyvan. Match shows within timestamps 00:11-00:18. (very low match score of 6, however automated systems do make mistakes). The match may be different for Audible Magic which is used by Roblox.

If the drums are your live recording instead of a GarageBand sample it’s still very repetitive and simple, anyone could’ve done exactly same recording previously, which could’ve caused the match.

I don’t use GarageBand. Roblox knows it, too; the audio file’s metadata shows it.
Also, what’s the match score out of? Certainly, you’d have to pass a threshold before an audio gets taken down, right?
I admit that the drum pattern is very simple, but nobody on earth could have recorded the same combination of EQ, compression, overhead mic gain, reverb settings, etc. All these settings cannot be replicated, which means nobody “could’ve done exactly [the] same recording previously.”

I believe so, the check I’ve did was on a threshold of “0” to display all matches. A match of “6” is not a good match and as I’ve said was only match I found for your track using my tools (case for Audible Magic could be way different).

Personally I match tracks as similar from threshold 60/70 and up.

I did said it at the end of my reply, however track databases don’t check all of the stuff and settings in the mix that you’ve mention, they simply match most accurate fingerprint available (not that the track is exactly the same). Full track doesn’t need to match, a part of it needs.

So for example you have a track and let’s say a moment in the track is very close to another moment in another song, such case will cause a match. But why? Cause the fingerprint of the moment in your track was really similar to the other track that someone may published before onto streaming platforms and track databases.

I also had 2 audios falsely moderated just a moment ago — I noticed it while deciding to use the audio, and no action was taken against my account.

Basically, I decided to upload the audios from the videos I prepared for a meme contest on a Discord server I’m part of, and both were deleted for no apparent reason.

First audio: https://create.roblox.com/store/asset/128289955830536/audio92

Context:

Second audio: https://create.roblox.com/store/asset/137449885034824/audio

Context:

You’re wrong, both audios seem to be correctly moderated.

70% match score for patlamalik sarki dinle kop (feat. Demortis1337, Dixon. & Râu) (YouTube), checked it’s a 100% match.
Asset correctly removed (ISRC: QZTB42463417)

Couldn’t get to match anything with this one, it contains some musical chimes at the end (which as I can guess you don’t own). However I’m more sure that the audio was tagged cause of a language that Roblox does not support.
Up to debate, I’m not sure about musical chimes and the language

I have never been moderated, and I haven’t received a single message about it.
Also, aren’t the assets detected due to copyright removed during the initial review? So this whole argument shouldn’t apply to me because it was deleted afterwards.

I suggest you take a look at that YouTube channel’s other videos. :skull_and_crossbones::pray:t2:

Could you check if you have anything here? https://www.roblox.com/report-appeals#/

(If you do appeal it from there, if you don’t just wait in this thread for a staff member to follow up)

There’s nothing there either, I think I need to submit an appeal.

Roblox doesn’t differentiate by language for audio and they allow uploads in Turkish as well.

They do, moderation tools have to transcribe the words and it may not be best for some languages.

For these assets a portion of them matched a drum sample and so were blocked.

There are two things going on here:

  1. These audio files were correctly taken down because they contain copyrighted audio that you do not have the rights to distribute on Roblox.
  2. You found a real bug where users sometimes do not get notifications when their audio gets taken down for a copyright match. Could you make a separate dev forum bug report so we can track this issue separately?

The issue is nothing like what you think. Someone who’s been targeting me pinged me in the server after the audio was deleted and claimed they were the ones who did it. There’s a critical vulnerability that allows them to take down any audio. Can we talk about this over DMs?

Thank you for the response.
Could you elaborate on what samples I “supposedly” used? Or from what song?
And how can I fight this ridiculous decision?

You can create a dev forum bug with a private message if you think you have found a vulnerability. Please include any details you can think of that would help our team reproduce the issue

I cannot elaborate on the matched samples due to internal policies.

We do not allow appeals for copyright matches so there is nothing you can do here besides trying uploading a new drum sample with a different beat

3 Likes

“With a different beat”? So drum patterns are copyrighted now? Why do literally all house genre songs have the same beat then?
And saying that is EXTREMELY ignorant… that’s like saying “just write a whole new song” a lot of time and effort goes into writing, performing, recording, and mixing songs

2 Likes

As I’ve said before you don’t understand how track matching databases work, there is nothing that you can do.