Dtsman - convert an object to a .d.ts file and sync it to your file system

dtsman
github
im a speedypants
mini tutorial

What is dtsman?

It is your tool to sync your game objects, to your file system directly.

why

Yes, plugins exist for this. but

  1. they dont directly sync it to the filesystem (so u have to copy paste)
  2. Not rlly automatic. u have to click the generate button everytime you want it updated.

So this tool was made exactly for those. Read the Readme.md at github for more, But

Limitations (SUBJECT TO CHANGE)

The biggest con of this is you can only sync one object. Next update or some point,
We will have some “workers” system where you can sync more than one object.

Note before you use

This is very early in release and should not be used for production (yet), find as much bugs as possible and if you find one, make an issue at github or reply here directly.

Feedback appreciated. Thanks

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