- Fixed a bug where wave 3’s boss would sometimes count himself as an enemy and subsequently killing him early
- Fixed a bug where wave 3’s boss could no-clip into walls
- Fixed a bug where if all the players died during intermission the game wouldn’t reload the game
- Patched a memory leak where bullets would sometimes endlessly ricochet and cause 30k+ ping
- Fixed a bug where deployed PDCs would not destroy themselves after being killed
- Fixed a bug where people would sometimes fall off the map
- Fixed a bug where cloakers would stand still and spin after each kill
- (HOPEFULLY) fixed a bug where tanks and anything armo(u)red would become immortal to any rockets
- Fixed a bug where sometimes you would spawn without a rifle after restarting a game with an upgraded rifle
- Fixed wave 6’s boss directional lasers from clipping through walls
- Fixed a major AI bug where enemies would still ignore you even while you were taunting
- Fixed a bug where you could scroll out while scoped in with a sniper rifle or any upgraded variant
- Fixed an AI bug where wave 9’s boss wouldn’t move
- Added additional failsafes to make sure enemies would actually move when a new wave started
- Added another failsafe in case if your weapons didn’t spawn in