Hey. I had been making a “drinking animation” on a dummy, but the animation does not play correctly on the player. I had set the AnimationPriority to Enum.AnimationPriority.Action but in vain. Kindly help me out. Any help will be appreciated.
This could be because Tool Grips in Catalog Animations can work extremely weird
You can instead try using Motor6D’s with setting Part0 as the Tool’s Handle, and Part1 as the Character’s Right Arm & attempt to animate it again when the Tool gets equipped, or just setting the animation by default
handle get’s welded to your right hand, have the actual handle be an invisible part while connecting the “visible handle” to your right hand via a motor6d