In need of an intermediate-advanced level builder for a dungeon expedition game. Each Floors will need to be medium sized, and made with traps, puzzles, npcs, and etc in mind. You won’t be building the map alone, so the ability to communicate is needed.
–The team currently consists of:
–2 Scripters
–1 Animator
–1 Builder/3D Modeler
–1 VFX Artist.
Building Style Below in preview! (Part of the Lobby, but must be able to replicate the building style)
-Requirements Include:
-Understanding of ROBLOX Studio or Blender.
-Assets must be optimized, with decent topology with smaller assets not using a lot of tris.
-Ability to take criticism and work well in a team setting.
-Ability to communicate with other developers while building.
-NOTE Builders/3D modelers who understand blender may be prioritized for the job!
Compensation: 10 PERCENT
DC: viewtiful_lu