Duo emote animation wont work

Hey! so I’m trying to script a system where two players can hug, However, One of the animations wont play and the person who has the emote on has a strange camera glitch, And for the life of me I cannot figure out how to fix either of them.
a good example of what i am trying to do is the dances in Fantasia (the ones that you can only use during the ball)

here is a video of my problem

And here is the script

local storage = game:GetService("ReplicatedStorage")
local event = storage.Duoemotes.Hug
local prompt = storage.Duoemotes.ProximityPrompt
local Hugged = storage.Duoemotes.Animations.Hug.q1
local Hugger = storage.Duoemotes.Animations.Hug.q2


event.OnServerEvent:Connect(function(Player1, playing)
	if playing == true then
		local char = Player1.Character
		local seat = Instance.new("Seat")
		local hug = prompt:Clone()
		local weld = Instance.new("WeldConstraint")
		local weld2 = Instance.new("WeldConstraint")
		
		hug.Parent = seat
		hug.ActionText = "Hug?"
		
		seat.CFrame = char.Torso.CFrame
		seat.Parent = char
		seat.Anchored = true
		seat.CanTouch = false
		
		weld2.Parent = char
		weld2.Part0 = char.Torso
		weld2.Part1 = seat
		
		weld.Parent = seat
		weld.Part0 = seat
		
		hug.Triggered:Connect(function(Player2)
			local char2 = Player2.Character

			weld.Part1 = char2.HumanoidRootPart
			seat:Sit(char2.Humanoid)
			hug.Enabled = false
			
			local plr1 = seat.Parent.Humanoid.Animator
			local plr2 = seat.Occupant.Animator
			local anim = plr1:LoadAnimation(Hugged)
			local anim2 = plr2:LoadAnimation(Hugger)
			anim:Play()
			anim2:Play()
			
			seat:GetPropertyChangedSignal("Occupant"):Connect(function()
				local hum = seat.Occupant
				if hum then
					local player = Player2
					hug.Enabled = false
					formerPlayer = player
				else
					hug.Enabled = true
					formerPlayer = nil
					weld.Part1 = nil
					anim:Stop()
					anim2:Stop()
				end
			end)
		end)
	elseif playing == false then
		Player1.Character.Seat:Destroy()
		Player1.WeldConstraint.Torso:Destroy()
	
	end
end)

I know that there’s probably a lot of unnecessary lines, but this is what has been somewhat working for me so far.

2 Likes

why are u using a seat though?

1 Like

i tried to just weld the characters before but it did not work out.

1 Like