Hey everyone,
I recently was intrigued by the game Last Year The Nightmare, especially the way you can drag/pull characters w/ a chain… so I wanted to try to re-create (at least a basic) system in ROBLOX.
Anyhow, I ended up creating (I think) a pretty cool catenary chain system, which can work for ropes, telephone wires, etc…
I could’ve just used a rope, but that’s boring! I wanted it to have some design to it!
Obviously it’s not perfect, but I’d say it’s pretty good so far. I’m planning on adding more of a curve to the rope so it doesn’t go through the body, but that’s just for aesthetics (no collisions). Rope also has a max length, so the links don’t mess up.
this is really cool, excited to see what you will do with it next! i think there was a tutorial or an article by egomoose, he explained cloth and rope simulations
Awesome! Can’t wait to see the game released, Aero!
(My other disc. got temporarily suspended, Discord hasn’t been much of help in reply so I haven’t been active in SoS)
This is actually really cool, this is some of the things I would like to see;
-Scripted so that the bigger the object is the harder it is to pull (essentially decrease the speed you can move at)
-Would this work if say you wanted to pull something over water?
I am not entirely sure what the reason you have is for developing this but it seems like a very interesting creation that can be used for many different things.
Yeah, that first idea would not be too hard at all to make. Would give a neat effect, I’ll probably add that to a game.
Regarding if you were pulling it over the water, essentially the chainlink has no physical properties, it’s just decoration. That being said, I would assume it would work when dragging through water