Dynamic head Update causing lag

Hello , After the dynamic head update my game keep printing this error after playing any character animation " Face deformer “FaceControls” could not be matched with a valid animated element in CurveAnimation “Imported Animation Clip [CHANNELS]” (x4350) - Studio "

These warning are spamming the output and cause lag.

Does anyone know why and how to fix that ?
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This is from a core script so you can’t change it all you can do is cope

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I would say your best bet is to disable dynamic heads in your experience to prevent that engine from initializing.

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how do you disable dynamic heads?

StarterPlayer > Enable Dynamic Heads > Disabled

We are having this same problem, i’m wondering if there this issue has been fixed?

Well Roblox did just release face tracking, so it’s probably gonna have a lot of bugs with it. suggest waiting it out and see if anything change over time

This has been fixed!!!

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