I’m currently trying to create a dynamic ocean using beams, but I’m not sure on how to position/angle the beams so they don’t overlap each other. I’ve looked for a couple of days, on here and other websites, but can’t find the answer.
I am aware of this topic on the forums:
And a developer on Fishing Simulator gave an answer that is:
However, I can’t quite visualise how this looks. I’m aware that they took this out of the game, but I want it for a much smaller scale.
Does anyone know what they mean with the positioning/angle, and maybe a diagram or something would help.