It’s been a while since any update has been posted to this thread. It’d be nice to have an updated roadmap since the creator roadmap doesn’t mention anything about dynamic skies specifically. I know that the Breeze into Wind beta has changed this part of the initial announcement:
However, in that quote from the initial announcement from two years ago, it sounds like it was not initially planned to have a non-fixed wind direction before Phase 1 was finished. From what I can tell, Phase 1 still hasn’t been completed since Phase 1c hasn’t been implemented.
I bring this up since I just had a really good use case for altering the height of the clouds (which was supposed to be a part of Phase 2 or 3). I wanted to create a tutorial floating island in my game that was hidden by clouds above the main island. That way I could hide the floating island and potentially have a cool introduction to the main area of the map where they have to go through the clouds to reveal the map.
Having an updated roadmap would help me know if I should just give up on this idea.