This is honestly embarrassing. People were waiting for this feature for so long, and when it finally comes into Beta it’s a slightly transparent PNG stacked on top of slightly different slightly transparent PNGs? There is no randomness, and the two settings we’re given access to just decreases the overall transparency of the cloud images so the darker spots appear lighter and the lighter spots disappear.
I understand that this is a Beta feature, but these clouds are not volumetric at all - they’re literally just PNGs. You can even see the texture tiling here.
These skies aren’t dynamic, and they look like something that would fit into Roblox in 2012. I sure hope that the next phase will actually deliver as expected.