Dynamic Skies Are Getting Cloudy


Wow, these graphics are amazing! Couldn’t wait to see what it would be like when it was announced in the roadmap.

A lot of people would like for rain to fall. My suggestion for this idea is to add a property called “Weather” and there could be multiple options, such as “Clear” “Rain” “Thunder” “Snow” “Blizzard” and more.

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cc @IAmPinleon
Wow Amazing wonder how would it be realistic if there was the seasons of the year {rain,snow etc.}

well now atleast we don’t have to stay with the default sky that Roblox is giving to us atm which is not realistic unlike this though, wonder if this updates improve our community or not?

Keep up the good updates because we all in the Community Appreciated it, Thanks

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Would you be able to do something similar to northern lights?

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Very pleased with this new feature being added, I was actually planning on finding out how to make realistic clouds, guess I don’t need to anymore. Thanks!

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I am in love with realistic graphics, this looks really good! Will this make cloud shadows as well, just wondering? I would also love to have weather effects, like rain, snow, thunder, etc!

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I think you will have to make it yourself.

Will weather ever be added such as rain, thunder, or even animated skyboxes?

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Damn that lighting looks amazing It would be nice if you could showcase how you pulled that lighting set up of when this update comes out :slight_smile:

No way is that actually, Ben Shapiro is this real lol I really doubt it

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How did you get the clouds? I really want to test them out.

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I have ALWAYS been facinated with storms. I have tried to make Storm Chasing games in the past, but I have always struggled with making it look realistic. I am really exited for this feature, and think I could really make some pretty cool storm chasing games.

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You can always just use a particle emitter to make rain drops.

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There is even a really good rain module here:

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Would you later be able to edit how close and far the clouds are? I think it would be really good to use for volumetric fog.

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The preview looks pretty nice and realistic, can’t wait to see this used in games

Yea same it looked so much better and realistic when they showed it off at RDC

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You should be able to pull northern lights off with ParticleEmitters, tbh. Particle emitters have insane potential and are probably usable for something like that

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will there be viewportframe support?

Volumetric clouds and dynamic skies in ROBLOX? You guys are really making some awesome advancements recently, I can’t wait to see this feature added, even if it takes a really long time!

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It probably wont be much, roblox actually cares about the game performance (example: gui blur)