Dynamic Voice Chat

Hello,

I am inquiring about adding dynamic voice chat to my game and how you would go about doing that.

What is Dynamic Voice Chat?

  • It’s when the player’s voice is adjusted depending on the sound’s path and recognize obstructions. I.e someone’s voice will be muffled when they are talking on the other side of a wall.

I have provided an example as this is possible to do:

In this example, you can hear the players talking but it is muffled as they are on the other side of the wall.

I was unsure if this is a default system you can enable or how it would be coded using the sound API. Thank you!

2 Likes

I’ve been wondering this too, if anyone had any information it would be helpful

You should check out this DevForum post about the new audio API! There’s probably some way you can use it to accomplish what you’re asking. It also has an uncopylocked place so you can see exactly how it works.