Hello,
I am inquiring about adding dynamic voice chat to my game and how you would go about doing that.
What is Dynamic Voice Chat?
- It’s when the player’s voice is adjusted depending on the sound’s path and recognize obstructions. I.e someone’s voice will be muffled when they are talking on the other side of a wall.
I have provided an example as this is possible to do:
In this example, you can hear the players talking but it is muffled as they are on the other side of the wall.
I was unsure if this is a default system you can enable or how it would be coded using the sound API. Thank you!