Hello!
I’ve been having some trouble with my E to Equip script that is located inside of the weapon. I want it so the when the player press e, their weapon will be equipped but will not show in backpack GUI. To do this, I set a LocalScript inside of StarterGUI that will disable the GUI. But once the player loads in, and the default roblox GUI shows, the backpack appears.
E to Equip Script:
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local Animation = game:GetService("Animation")
local player = Players.LocalPlayer
local toolName = "Basic Nichirin"
local ToolForEquipping = player.Backpack:FindFirstChild(toolName)
local equipAnimationId = "rbxassetid://18684966224"
local equipAnimation = Instance.new("Animation")
equipAnimation.AnimationId = equipAnimationId
local function playEquipAnimation(character)
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
local animator = humanoid:FindFirstChildOfClass("Animator")
if not animator then
animator = Instance.new("Animator")
animator.Parent = humanoid
end
local animationTrack = animator:LoadAnimation(equipAnimation)
local originalWalkSpeed = humanoid.WalkSpeed
humanoid.WalkSpeed = 0
animationTrack:Play()
animationTrack.Stopped:Connect(function()
humanoid.WalkSpeed = originalWalkSpeed
end)
end
end
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.E then
if ToolForEquipping then
if ToolForEquipping.Parent == player.Backpack then
player.Character.Humanoid:EquipTool(ToolForEquipping)
playEquipAnimation(player.Character)
elseif ToolForEquipping.Parent == player.Character then
player.Character.Humanoid:UnequipTools()
end
end
end
end)
Disable GUI script:
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
Video Showing Issue