Earn a Higher Revenue Share for $9.99+ Paid Access Experiences

What I would like to see is a way to allow access to specified users for free. Main 2 cases:

  1. I want to get content creators to play the game and would like to increase the odds they do
  2. I need testers, and don’t yet have a large enough player-base

*Edit - just saw the message a couple up about experience ‘keys’ - and that would be perfect, but I think a pretty good (albeit not as complete solution), would just be a UserId allow-list

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It’s sad that there never had a feature where you can set a custom amount for things that are paid with real money
Like before I wanted make a subscription at 1.99$ / month and there is no option below 2.99$

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This is a terrible idea, it is not only DE-VALUING robux but also raising the overall price of experiences.

For an average person who does not have a job this is almost impossible, or if your only way to purchase things on roblox is via robux then you are almost done for.

First plugins now this? Revert both changes, they are terrible, whoever decided this deserves to be fired, it was a TERRIBLE idea, it de-values robux, it raises prices, what is the point? To make more money? The chances are you are going to lose more money.

I’m concerned about Tipalti for some reason.

This model would be ideal if Roblox posessed the capacity to serve offline titles. As it stands I don’t think this is beneficial to the platform, unfortunately.

Hey creators,

Starting today, you can now promote your paid access (both fiat and Robux) experiences using Sponsored Experiences and Search Ads in Ads Manager!

How to get started:

  1. Go to Ads Manager and click Create.
  2. Select the Visits objective and follow the guided steps.
  3. Choose paid access to create Sponsored or Search Ads that drive traffic to your experience.

For more information, read through our documentation and full post.

2 Likes