Earth Simulation Help

I’ve recently had ambitions to make a small Earth simulation, kind of similar to the video attached below and other games that include Earth in the way that I envision (such as games like Rise of Nations, but obviously not to the level of detail of such) where you can select countries, etc. I’m not asking for scripts, or any assets, just opinions and thoughts that could guide me in the right direction (i.e. the illumination on the Earth, camera stuff, rotation of the Earth, etc.), all help is appreciated!


(Video by @oTheSilver)

3 Likes

well i dont have much experience in anything like this, but i think if you want a simple camera around the earth you could make the players spawn on a spawnlocation inside the earth and set their walkspeed to 0, and then change camera zoom so they cant clip through earth, and for rotation if you have any tiles or something for nations weld those to teh earth or something and use CFrame to rotate it i believe.
anyways Im not very good with scripting but I do understand how to work it, so I hope this helps!

1 Like

Well it’d be pretty easy from a coding perspective to make a selection thing like that, the hard part would be creating a model that has all those separate countries (at least for me cause I suck at modeling). For the rotation just set the camera subject to the globe.

3 Likes

I was thinking to get an SVG of every country (and even the more obscure ones), import it in Blender and somehow turn it into a sphere. I have no experience in modeling, only animation, but I’ll definitely give it a shot.