I am trying to reset my cars models velocity for a race but idk how to do this are there any better ways than just looping?
If using bodyvelocity then just set maxforce to a high amount and set velocity to vector3.new(0,0,0) for a moment.
Im using constraints for my car
Change it for your constraints and use:
for i,v in pairs(car:GetDescendants()) do
if v:IsA("HingeConstraint") then
v.Velocity = 0
end
end
I don’t know what constaints you using so i can’t say truly.
local ResetVelocity = function()
for Number, Instance2 in pairs(Vehicle:GetDescendants()) do
if Instance2.ClassName == "Part" then
Instance2.Velocity = Vector3.new(0, 0, 0)
Instance2.RotVelocity = Vector3.new(0, 0, 0)
end
end
end
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