Easily Deploy Your Own Free Roblox Proxy with RbxProxy Lite on Vercel!

Hey Roblox developers,

I wanted to share a tool I wrote awhile back called RbxProxy Lite that can simplify your API request needs for Roblox. This lightweight Node.js application, written in TypeScript, acts as a reverse proxy for various Roblox API endpoints. Here’s how easy it is to set up, deploy, and customize it!

Why RbxProxy Lite?

For security reasons, Roblox blocks the use of HttpService to send requests to roblox.com URLs. To get around this, many developers have created and used “proxy websites” that act as an alternative to sending requests to roblox.com. This repository makes it simple to do so.

  • Dynamic Routing: Intelligently routes your requests to different Roblox APIs based on the URL path.
  • Express.js Framework: Offers a lightweight and efficient way to handle server-side logic.
  • TypeScript: Ensures a strongly typed codebase for better maintainability and scalability.

Supported APIs

Currently supports non-authenticated GET requests for:

  • avatar.roblox.com
  • catalog.roblox.com
  • friends.roblox.com
  • games.roblox.com
  • groups.roblox.com
  • inventory.roblox.com
  • thumbnails.roblox.com
  • users.roblox.com

Simple Deployment with Vercel

Deploying RbxProxy Lite on Vercel is incredibly straightforward:

  1. Click the “Deploy with Vercel” button below.
  2. Follow the prompts to set up your new project.
  3. In no time, you’ll have your proxy up and running!

Deploy with Vercel
build status:
Vercel

Of course, you can deploy this on your own server, the only requirements are Node.js (16+) and TypeScript.

Easy Customization

Want to add your own routes or use authorized endpoints? With the simplicity of RbxProxy Lite’s codebase, you can easily modify it:

  • Add custom routes in the index.ts file, or the /api folder.
  • Insert your SECURITY_COOKIE for authorized proxying.

Here’s a quick example of how you can customize your routes:
(You will need to set up environment variables on your Vercel project for it to read from process.env)

app.use('/newroute/v1', async (req, res) => {
  const response = await fetch('https://newapi.roblox.com/v1' + req.url, {
    headers: {
      'Authorization': `Bearer ${process.env.SECURITY_COOKIE}`,
    },
  });

  const data = await response.json();
  res.json(data);
});

Basic Usage

Utilize a route by specifying the end point after your server URL:

/avatar/v1/users/340730/avatar

would route to avatar.roblox.com

while

/games/v2/users/340730/games/

routes to games.roblox.com

Use tools like curl, Postman, or even your browser to directly access the endpoint.

Try a GET request to: https://rbxproxy-lite.vercel.app/games/v2/users/340730/games

Lua Usage

local HttpService = game:GetService("HttpService")

-- Define the URL of your RbxProxy Lite deployment
local proxyUrl = "https://your-vercel-deployment.vercel.app/games/v2/users/340730/games"

-- Function to make the GET request
local function makeGetRequest(url)
    -- Using pcall to handle any potential errors
    local success, response = pcall(function()
        return HttpService:RequestAsync({
            Url = url,
            Method = "GET",
        })
    end)

    if success and response.StatusCode == 200 then
        -- Decoding the JSON response
        local jsonData = HttpService:JSONDecode(response.Body)
        return jsonData
    else
        -- Handle any errors
        warn("HTTP Request failed or returned non-200 status code:", response and response.StatusCode or "unknown", response and response.StatusMessage or "unknown")
        return nil
    end
end

-- Call the function and print the result
local result = makeGetRequest(proxyUrl)
if result then
    print("Data received:", result)
else
    print("Failed to get data")
end

Notes:

Be sure to throttle or cache results to reduce your usage on Vercel.

Local Installation

After cloning the repo:

  1. Install requirements
    npm install
  2. Compile to JavaScript (for Node)
    npx tsc
  3. Run compiled app
    node index.js

Source Code

GitHub
contributions welcome

Please let me know if you have any feedback, or questions!

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