Want wind in your game but want it to be randomized? Or do you want to have realistic wind and grass? This system is for you!
- TweenService involved for the realism
- Random wind speeds with maximum and minimum (Tweening involved here)
- Working grass which rotation speed syncs up with the wind speeds
- WInd GUI (very basic)
- Basic settings folder
- Detailed instructions module
- Wind sounds which pitch and volume syncs up with the wind speeds (Tweening involved here too)
I coded this thing in less than 2 hours. Got an idea about this for a random reason.
As I said, it’s simple to set up and operate.
Instructions are in the “Instructions” module of the kit.
Post suggestions and bugs here.
(this is my first community resource on here)
Video (WIND VOLUME GUI NOT INCLUDED)