What is EasyCoding, you may ask. EasyCoding is a library, with which you can learn coding, by basically playing with the code.
This is mostly for learning so more experienced scripters won’t find any use with this.
Documentation
Documenation
Functions:
EC:Output(Type, Message) Types: Warn, Normal Outputs the wanted message.
EC:Leaderstats(player, Value1Name, Value1Type, Value2Name, Value2Type) Types: IntValue, StringValue, NumberValue, BoolValue, CFrameValue, Color3Value Creates Leaderstats, currently 2 values supported, will add more in next updates.
EC:NewPart(Position, Color) Position: Vector3 Position Color: RGB Color Creates new part.
EC:Kick(player, Reason) Reason is optional. Kicks selected player.
EC:SetSpeed(player, Speed) Speed: Integer or Decimal value. Sets WalkSpeed of player.
EC:SetPower(player, Power) Power: Integer or Decimal value.* Sets JumpPower of player.
Thank you for checking this out! If you have any questions, concerns or ideas for new functions. Leave them down below! I will be updating this and adding more functions. Have a nice day.
function EC:Kick(player, Reason)
if player and Reason then
player:Kick(Reason)
elseif player and not Reason then
player:Kick()
else
warn("Player cannot be nil!")
end
end
all this is doing is player:Kick() but with unnecessary steps
Instance.new() does exactly what it sounds like, it creates a new Instance
the SetSpeed and SetPower methods are useable, but I’d add checks to see if a player has a character and a humanoid before you set the speed otherwise it could error
The idea of something like this is great, yet you would need lots of these functions take make it worthwhile. Just something to take into consideration if you want to go through with a project like this.