Please note that the price may change over time. This plugin was a result of countless hours of scripting (math can be tough!), so I aim for fair compensation for my work.
Plugin is good, but assuming how roblox changed their pricing - this is not what cost it’s money. Easier to use 2-3 pre-made meshes tbh.
+ small question - do you use PluginWidgets or menu consumes viewport space?
Thanks for your comment. $4.99 is the minimum option I can set it to (without making it free, sadly can’t make it any cheaper)
I also think the point is that it saves you tons of time, simply clicking any edge without having to get a mesh, duplicate the part two times, rescale the part, move the mesh, match all the properties manually (the plugin does that automatically!) etc…
I really do think that my plugin is worth it for that reason, because the time saved has been pretty massive while I was working on a build and needed this feature. And yes, it uses PluginWIdgets, I just popped it out in the screenshots to show the UI inside the game viewport as well.
Maybe it is easier to do so on a few part manually, but with this cutting-edge technology (please laugh), you can do this to multiple parts in less time.
They get parented to the same parent as the original part (e.g. if it was inside a model), but I could perhaps add a setting to make it automatically create a model?
This is a great plugin, thanks for making it. I’ve fixed a few things in it - there’s some cases where the original version fails to detect corners due to how the raycasting is done. I’m happy to contribute those back if you let me know how.
Hi, sorry for the really late reply as I’ve been busy. If you want to share the changes you made and contribute to the code feel free to contact me on Discord @max.1810