Simply click to confirm the bevel. After that, feel free to bevel any other edge, or try one that connects to your existing bevel to create a corner bevel!
Here’s the plugin itself. Note that the price may change over time, however since this took me dozens of hours to script (math is hard!!) I would like to be compensated for my work fairly. Enjoy the plugin!
Plugin is good, but assuming how roblox changed their pricing - this is not what cost it’s money. Easier to use 2-3 pre-made meshes tbh.
+ small question - do you use PluginWidgets or menu consumes viewport space?
Thanks for your comment. $4.99 is the minimum option I can set it to (without making it free, sadly can’t make it any cheaper)
I also think the point is that it saves you tons of time, simply clicking any edge without having to get a mesh, duplicate the part two times, rescale the part, move the mesh, match all the properties manually (the plugin does that automatically!) etc…
I really do think that my plugin is worth it for that reason, because the time saved has been pretty massive while I was working on a build and needed this feature. And yes, it uses PluginWIdgets, I just popped it out in the screenshots to show the UI inside the game viewport as well.
Maybe it is easier to do so on a few part manually, but with this cutting-edge technology (please laugh), you can do this to multiple parts in less time.
They get parented to the same parent as the original part (e.g. if it was inside a model), but I could perhaps add a setting to make it automatically create a model?