you could maybe use textbox.changed with a function and apply each time the string is changed to that scoreboard of what the textbox string is maybe, unsure though
For some reason the text on the scoreboard isnt changing.
This is the localscript inside the screengui.
local parent = script.Parent
local text = script.Parent.Text
local EventName = game.Workspace["EGP Natatorium | NCAA Pool"]["Floors & Walls"].Screen.Event
parent:GetPropertyChangedSignal("Text"):Connect(function()
print("Changed")
EventName.SurfaceGui.TextLabel.Text = text
print("Changed")
end)