EditableMesh help

Simply, I got a cylinder, with the top verticies having their Y modified via noise, and for now, their colour too, to visuallize the noise.
image
A problem as you can see is this has only verticies on the edges, so how do I modify my script to add new triangles/verticies in the top?

existing code for context:

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Solved this issue! Simply just made a new cylinder model in blender, with more verticies on the top face.

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