Hey everyone, my team is currently revamping our educational game as the retention rates are less than ideal: link. We want to get as much feedback from the community as early as possible before we start revamping it.
Concept
Grow your knowledge and bring your guild to become the smartest guild of Ottoworld
Player Type
Achievers (primary player type), Socialisers (secondary player type)
How it works
- Players will form guilds and participate in minigames to earn points for their guilds
- Minigames are educational and integrates with school content
- Participate in weekly tournaments to earn more points for their guilds
- Compete in the season finale to become the best guild of the season
Here are some questions I hope I can get your inputs on:
- Will this type of game appeal to the roblox player community?
- What are some potential pitfalls/breaking points of this game?
- What are some challenges that you forsee in creating this game?
- Any other thoughts you might have too!