Edward the Man-Eating Train – Full Changelog

Edward the Man-Eating Train – Full Changelog

1.06.04 Patch – December 24, 2023

  • Gave Edward his holiday hat back. It’s bigger now!
  • Added the Holiday Bootlegger back to the station. If you missed last year’s holiday items, now’s your chance.
  • Added a new code (Give HAPPYHOLIDAYSAGAIN a shot).

1.06.03 Patch – November 26, 2023

  • Changed game page art to reflect that it is not, in fact, Train Day.
  • Added a new code (Give ONEYEAR a shot).

1.06.02 Patch – April 11, 2023

Changes

  • Adjusted cultist summon rate.
  • Decreased cultist shooting frequency.
  • Reduced resting zoomed spread for all weapons that are not shotguns or snipers.
  • Reduced zoomed spread increase-per-shot for the following weapons:
    • MA-16
    • MA-16 Marksman
    • MA-16/50
    • VKK Volyova
    • VUU Volyova
    • Cobra Magnum
    • Gunslinger Magnum

1.06.01 Patch – April 7, 2023

Changes

  • Removed the AS-12 from the Nowhere Hotel. What I meant to do was remove the VUU Volyova from the abandoned crate - it can now be purchased at Broadcast Station Lima.
  • Decreased the frequency with which cultist vehicles dart around. The larger the vehicle, the less frequently it will move.
  • Slightly reduced the chance Edward will summon cultists.

1.06.00 Cultist Update – April 6, 2023

Features

  • Added cultists who can be summoned by Edward. They will chase the train in automobiles and harass players with gunfire. Cultists spawn with 1 of 4 weapons in 1 of 4 vehicles, determined by danger level. Edward’s cultist summon rate will be reduced in a future update.
  • Added 3 new weapons:
    • SKD Marksman Rifle available at Western Watchpost.
    • SKD Sharpshooter Rifle available from the abandoned crate.
    • Model 55 Express Rifle available from the Ranger gamepass.
  • Added 2 new railcars:
    • Armored Escort Wagon available at Munitions Factory.
    • Industor Double Stacked Tank Wagon available at General Oil Co., West Field.
  • Added 1 new title, which is a gamepass exclusive.
  • Added new codes (Give AWILDCHANGELOGAPPEARED a shot).

Changes

  • Removed the AS-12 from the abandoned crate. It can be purchased at the Nowhere Hotel.
  • Edward’s machine gun damage reduced by 25%.
  • Edward’s flamethrower direct player damage reduced by 25% - burn damage and railcar damage unchanged.
  • Edward’s missile maximum explosive damage reduced from 45 to 30 - impact damage and minimum explosive damage unchanged.

1.05.03 Patch – March 9, 2023

Features

  • Added metal flooring to armored railcars with a greatly increased health pool.

Changes

  • Reworked how explosive damage is calculated. Made commensurate tweaks to explosive weapon damage. Consider this experimental and subject to change.
  • Removed the moderator railcar from the auto-fill spawn list.
  • Increased round completion rewards.
    • High danger reward increased to 60 from 50.
    • Nightmare danger reward increased to 80 from 60.

1.05.02 Patch – March 6, 2023

Changes

  • The secret code award has been swapped to a different, legendary title - congrats to the approximately 300 users who claimed the exotic title.
  • MA249 maximum ammunition reduced from 100 to 80.

Fixes

  • The Bergmann 500 Sentry is now correctly listed as a shotgun instead of a carbine.

1.05.01 Patch – March 1, 2023

Changes

  • The Zug 105 Heavy Mortar no longer deals damage to the user.

Fixes

  • Fixed an indexing error causing the Abandoned Crate to not function.
  • Fixed a typo in a lore note.
  • Removed proximity prompts from the under construction railcar at the Munitions Factory.

1.05.00 Lore Update – February 28, 2023

Features

  • Added 20 lore notes, memos, letters, etc. scattered around (almost) all the stations in the Archipelago.
  • Added 3 new stations in a new biome: The (not so) Abandoned Island.
  • Added 4 new weapons:
    • Shrike Super-Shorty available at Broadcast Station Lima.
    • Santoro M12 available at Broadcast Station Lima.
    • Bergmann 500 Sentry available at Old Brisford.
    • Plinkett Carbine Mk II available at Old Brisford.
  • Added 3 new railcars:
    • Armored Barracks Wagon available at Munitions Factory.
    • Armored Assault Wagon available at Munitions Factory.
    • Armored Siege Wagon available from the Tank Ace gamepass.
  • Added 3 new titles, 1 of which is a gamepass exclusive.
  • Added new codes (Give OBLIGATORYCHANGELOGCODE a shot).

Changes

  • Removed the Kivistik F/81 from the abandoned crate. It is now sold in Old Brisford.
  • Promoted the Kivistik F/81 from rare to legendary.

1.04.02 Patch – February 7, 2023

Changes

  • Players must have at least 25 journeys to vote for Nightmare danger.
  • Reenabled missile launcher on high danger.

Fixes

  • Refactored Nightmare danger vote function.

1.04.01 Patch – January 29, 2023

Changes

  • When a player leaves the game, their vote is now removed from the nightmare summon tally.

Fixes

  • Fixed a bug where Edward’s armor icons would not render on nightmare danger.

1.04.00 Nightmare Update – January 27, 2023

Features

  • Gave Edward a new weapon: a poison gas howitzer. It will temporarily replace the missile launcher, but in a future patch, Edward will randomly choose between using his missile launcher and his howitzer.
  • Added the Nightmare difficulty, which can be encountered either by random chance or if two thirds of the players in a server vote for it at the station platform.
  • Added explosive barrel props that spawn at random on the train.
  • Added 5 new weapons, 1 of which is a gamepass exclusive.
  • Added 1 new titles which is a gamepass exclusives.
  • Added new codes (Give SOMETHINGSOMETHINGCHANGELOG a shot).
  • Added a new award to the Abandoned Crate.
  • Removed the Condor 50MS from the Abandoned Crate - it is now sold by the Pilot.
  • Added the Highwayman Pack gamepass.

Changes

  • The MA-16 Marksman and VUU Volyova now have a × 1.5 critical multiplier.

Fixes

  • Fixed a bug where VUU Volyova showed incorrect datasheet.
  • Resolved a minor bug in Edward’s machine gun script.

1.03.04 Patch – January 12, 2023

Fixes

  • Tweaked Edward’s collision properties.
  • Refactored medical item unequip/equip logic.
  • Refactored handload reload unequip/equip logic.
  • Added mobile support for handload reloading.

1.03.03 Patch – January 8, 2023

Fixes

  • Fixed a bug wherein Edward’s main health bar would not render.

1.03.02 Patch – January 8, 2023

Changes

  • Edward’s leg animations have been baked and are no longer physically simulated. This should result in not insignificant network performance gains.
  • Increased MA-16/50 magazine capacity to 15.
  • Extended the invisible barrier blocking the locomotive.

Fixes

  • Fixed a bug wherein medical items continued their healing timer while being unequipped.

1.03.01 Patch – January 5, 2023

Changes

  • Base movement speed increased by 2 studs per second - for reference, when carrying two medium weight weapons, you will move at the pre-update speed of 12 studs per second.
  • All heavy weight shotguns have been made medium weight.
  • AP338 maximum and minimum damage increased.
  • The owner of a turret can now force non-owners to dismount.
  • Loading an ammunition case into a turret being used by its owner awards tickets.
  • Added a delivery bonus for all turret ammunition transport railcars.
  • Armed railcars are now guaranteed to spawn with at least one turret ammunition crate.

Fixes

  • Swapped the VKK Volyova for the VUU Volyova in the abandoned crate.
  • Jury Rigged Model 3 price set to correct value.
  • Earnshaw 800M now correctly penetrates armor.
  • MA-16/50 armor penetration value corrected.

1.03.00 Turret Update – January 4, 2023

Features

  • Added 5 new armed railcars, 1 of which is a gamepass exclusive.
  • Added 4 new weapons, 1 of which is a gamepass exclusive.
  • Added 2 new titles, both of which are gamepass exclusives.
  • Added new codes (Give INEVERLEFTTHECHANGELOG a shot).
  • Reworked the stamina system.
    • All weapons now have a weight rating, which contributes to your loadout weight.
    • Walk speed is now dictated by loadout weight.
    • Rate of stamina use when sprinting is now dictated by loadout weight.
  • Added an armor mechanic to Edward.
    • Edward now has armor that reduces incoming damage dealt to him.
    • Some small arms and all turrets can penetrate this armor and deal full damage.
    • When Edward retreats for the first time, he loses his armor for the duration of the route.
  • Added new NPCs to Eastern Watchpost.
  • Added new awards to the Abandoned Crate.
  • Added new tutorial signs to the station.
  • Added mobile sprint button.
  • Added mobile reload button.
  • Added the Cavalry Scout Pack gamepass.
  • Added the Commando Pack gamepass.

Changes

  • Converted the following railcars into turret ammunition transport railcars:
    • Econoline Armored Boxcar, renamed to Improvised Munitions Boxcar.
    • Econoline Rooftop Accessible Armored Boxcar, renamed to Improvised Rooftop Accessible Munitions Boxcar.
    • Military Logistics Wagon.
  • Reduced the maximum damage of the Condor 50MS.
  • Reduced the pellet count of the Jury Rigged Model 3.
  • Tweaked pricing on some higher tier items.
  • Removed the Jury Rigged Model 3 from the Abandoned Crate - it is now sold by the Gunsmith.

Fixes

  • Fixed a bug that would cause Edward to heal for longer than intended.

1.02.07 Patch – December 27, 2022

Changes

  • The bootlegger has been shipped off to prison. Thanks for participating, everyone!
  • Disabled the event currency multiplier.
  • Removed Edward’s hat.
  • Updated the code list (give WHOOPSILETALLTHECODESEXPIRE a shot).

1.02.06 Patch – December 25, 2022

Features

  • The bootlegger has refreshed his inventory and moved.

Changes

  • Updated security infrastructure.
  • Updated the credits.

1.02.05 Patch – December 23, 2022

Features

  • The bootlegger has refreshed his inventory and moved.

Changes

  • Updated security infrastructure.
  • Updated the credits.

1.02.04 Patch – December 22, 2022

Changes

  • Capped all avatar scale factors to 1.
  • Updated security infrastructure.
  • Updated the credits.

Fixes

  • Patched an exploit that allowed players to remain at the station while being on the Train team.
  • Removed rich text tags from the Tramp Freighter Captain’s dialogue.
  • Added boundaries around the play area to prevent players from hitting the workspace kill plane (which annoying does not actually kill a player).

1.02.03 Holiday Event Update – December 21, 2022

Features

  • A bootlegger is selling illicit, holiday themed, goods somewhere on the Archipelago. The private detective on the station platform might be able to help you track him down - but be warned, every couple of days, the bootlegger will move and update his inventory.
  • Added 3 holiday-themed weapon reskins.
  • Added 3 holiday-themed titles.
  • Enabled a × 0.25 ticket multiplier for all users. This multiplier stacks with gamepass multipliers.
  • Gave Edward a hat.

Changes

  • Re-enabled Edward’s machine gun. He will now randomly choose between the flamethrower and machine gun on moderate and high danger routes.
  • Server starting stations changed.

Features

1.02.02 Patch – December 20, 2022

Changes

  • Updated security infrastructure.

1.02.01 Patch – December 19, 2022

Features

  • Players now receive varying survival awards based on the danger level of a route.
  • Added new codes (PLEASEDONOTPUTTHISCODEINACLICKBAITVIDEOORARTICLE).

Changes

  • Reduced direct damage dealt by Edward’s flamethrower to players – ignition damage unchanged.
  • Reduced the average duration of Edward’s flamethrower attack.
  • Increased the delivery bonus for the Freico Homesteader Wagon to 15.
  • Increased the maximum damage, tube capacity, reserve capacity, and RPM of the Bergmann 510 Police.
  • Reduced the maximum roll-off distance of the Freico Homesteader Wagon’s radio audio.
  • A weapon’s pellet count is now displayed in-line with its damage in the store and inventory preview.
  • A weapon’s reserve ammunition is now displayed in the store and inventory preview.
  • Changed the color of the Idle Rich and Working Rich titles to #876e00.
  • Players must now deal at least 1 point of damage to Edward to receive the train arrival award - no such requirement for the survival award.

Fixes

  • Greatly increased the recoil of the Model 4 Elephant Stopper. The previous value was an order of magnitude lower than intended (i.e. I missed a decimal point).
  • Fixed a collision issue on the obstacle course in Dead Ridge City.
  • Fixed a transparency issue on an invisible barrier present at all stations.

1.02.00 Wildfire Update – December 18, 2022

Features

  • Gave Edward a new weapon: a flamethrower. It will temporarily replace the machine gun, but in a future patch, Edward will randomly choose between using his flamethrower and his machine gun.
  • Added a new activity at every station: a bridge themed obstacle course with a random prize at the end. Every station has a unique course configuration.
  • Added 4 new stations in a new biome: the Scrublands.
  • Added 8 new weapons, 1 of which is a Railway Police Pack gamepass exclusive.
  • Added 3 new railcars, 1 of which is a Homesteader Pack gamepass exclusive.
  • Added 5 new titles, 2 of which are gamepass exclusives.
  • Added the Railway Police Pack gamepass.
  • Added the Homesteader Pack gamepass.
  • Added new codes (Join the Dis – erm, Community for one of ‘em).

Changes

  • A weapon’s critical multiplier is now shown in it’s stat readout.
  • Updated the credits with new contributors.
  • Reduced the AU-47M’s magazine capacity to 35.
  • Revolvers now get a × 2 critical multiplier.
  • Removed the Bossy Doll carnival game.
  • Tweaked the particle emitter settings on grass so that it better interacts with light.

Fixes

  • Edward’s missiles no longer target players not on the train.
  • Anchored the windmills at the Abbott and Baxter farms.

1.01.05 Patch – December 2, 2022

Changes

  • Removed the emoji from the experience’s title to increase searchability.
  • Increased the minimum engagement range of Edward’s machine gun from 40 studs to 70 studs.
  • Increased the spread of Edward’s machine gun when firing during the claw attack phase.
  • Reduced the speed of Edward’s missiles.
  • Increased the audible range of Edward’s missile attack siren.
  • Increased the pause between a turret’s attack siren and it’s first attack.
  • Edward’s turrets no longer fire on dead players.

Fixes

  • Corrected a typo in an NPC’s dialogue.

1.01.04 Patch – November 29, 2022

Changes

  • Edward’s arm attack no longer targets dead players and drops impaled players before their body despawns. The previous behavior might have been causing Edward to go out-of-bounds in some edge cases.
  • Updated the code list (give ISTILLREADTHECHANGELOG a shot).

Fixes

  • Using the chat box (should) no longer cause touch buttons to become inoperable on mobile devices.
  • Medical items now use the correct name on the HUD.
  • Medical items will no longer start healing when not equipped.
  • Fixed a discrepancy in a merchant’s rarity indicator.

1.01.03 Patch – November 27, 2022

Changes

  • Increased Edward’s health on moderate and high danger routes.
  • Reduced maximum damage of AU-47M.
  • Increased minimum damage of AU-47M.
  • Reduced rate-of-fire for all assault rifles.
  • Increased recoil for all assault rifles.
  • Reduced number of uses for all medical items.
  • Updated credits.
  • Increased price of the following items:
    • Earnshaw 800M
    • Earnshaw 700
    • Industor Tank Wagon
  • Decreased price of the following items:
    • Premoline Bilevel Coach
    • Moretti 90R
    • RAC-10 Commando
    • F17C

Fixes

  • Added error correction to tools to prevent their ammo or uses from becoming negative values.
  • Tweak Edward’s collision properties.
  • Fixed an issue causing damage effects to not reset on respawn.

1.01.02 Patch – November 26, 2022

Changes

  • Tweaked several economy related constants.
  • Tweaked several prop related constants.

Fixes

  • New raycast solution for Edward should prevent him from going out-of-bounds.
  • Barrel props should now be destroyed when touching the ground.
  • Adjusted position of menu buttons on touch enabled devices.
  • Fixed touch screen buttons not appearing when using a medical item.
  • Refactored code concerning touch buttons.

1.01.01 Patch – November 25, 2022

Changes

  • Reduced missile agility and manuvering fuel.
  • Switched Edward’s movement easing style to linear. Might alleviate issues with Edward hovering.
  • Decreased prop numbers.
  • Decreased the odds of a box being empty.

Fixes

  • Fixed backend error handling that was potentially causing rounds not to proceed.
  • Fixed discrepancy in a merchant’s rarity indicator.
  • Made weapons and tools non-droppable.

1.01.00 Minor Update – November 24, 2022

Features

  • Added route & destination preview screen prior to train departure.
  • Added new UI, audio, and camera effects when the player takes damage.
  • Added an additional round status UI behind the station platform.
  • Added a number of promotional codes (give IREADTHECHANGELOG a shot).
  • Edward’s side slam attack has been reworked. It now deals damage to players and flings and damages nearby props.

Changes

  • Slightly increased the number of props present in railcars.
  • Reduced maximum distance at which Edward’s health bars are visible.
  • Each player in the server now adds 300 points to Edward’s maximum health.
  • Slightly increased the speed of Edward’s arm strike attack.
  • Reduced the Industor Tank Wagon’s survival bonus from 50 to 30.

Fixes

  • Set the Econoline Coach to the correct price.
  • Railcar props are now destroyed when they hit the terrain.
  • Added backend safeguard to prevent players from purchasing duplicate items.
  • Edward’s machine gun turret will now stop shooting if the target dies.
  • Fixed an issue wherein certain faces would not load onto avatars.
  • Fixed issue where client would query ProfileService before profile was loaded.
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