Edward the Man-Eating Train – Full Changelog
1.06.04 Patch – December 24, 2023
- Gave Edward his holiday hat back. It’s bigger now!
- Added the Holiday Bootlegger back to the station. If you missed last year’s holiday items, now’s your chance.
- Added a new code (Give HAPPYHOLIDAYSAGAIN a shot).
1.06.03 Patch – November 26, 2023
- Changed game page art to reflect that it is not, in fact, Train Day.
- Added a new code (Give ONEYEAR a shot).
1.06.02 Patch – April 11, 2023
Changes
- Adjusted cultist summon rate.
- Decreased cultist shooting frequency.
- Reduced resting zoomed spread for all weapons that are not shotguns or snipers.
- Reduced zoomed spread increase-per-shot for the following weapons:
- MA-16
- MA-16 Marksman
- MA-16/50
- VKK Volyova
- VUU Volyova
- Cobra Magnum
- Gunslinger Magnum
1.06.01 Patch – April 7, 2023
Changes
- Removed the AS-12 from the Nowhere Hotel. What I meant to do was remove the VUU Volyova from the abandoned crate - it can now be purchased at Broadcast Station Lima.
- Decreased the frequency with which cultist vehicles dart around. The larger the vehicle, the less frequently it will move.
- Slightly reduced the chance Edward will summon cultists.
1.06.00 Cultist Update – April 6, 2023
Features
- Added cultists who can be summoned by Edward. They will chase the train in automobiles and harass players with gunfire. Cultists spawn with 1 of 4 weapons in 1 of 4 vehicles, determined by danger level. Edward’s cultist summon rate will be reduced in a future update.
- Added 3 new weapons:
- SKD Marksman Rifle available at Western Watchpost.
- SKD Sharpshooter Rifle available from the abandoned crate.
- Model 55 Express Rifle available from the Ranger gamepass.
- Added 2 new railcars:
- Armored Escort Wagon available at Munitions Factory.
- Industor Double Stacked Tank Wagon available at General Oil Co., West Field.
- Added 1 new title, which is a gamepass exclusive.
- Added new codes (Give AWILDCHANGELOGAPPEARED a shot).
Changes
- Removed the AS-12 from the abandoned crate. It can be purchased at the Nowhere Hotel.
- Edward’s machine gun damage reduced by 25%.
- Edward’s flamethrower direct player damage reduced by 25% - burn damage and railcar damage unchanged.
- Edward’s missile maximum explosive damage reduced from 45 to 30 - impact damage and minimum explosive damage unchanged.
1.05.03 Patch – March 9, 2023
Features
- Added metal flooring to armored railcars with a greatly increased health pool.
Changes
- Reworked how explosive damage is calculated. Made commensurate tweaks to explosive weapon damage. Consider this experimental and subject to change.
- Removed the moderator railcar from the auto-fill spawn list.
- Increased round completion rewards.
- High danger reward increased to 60 from 50.
- Nightmare danger reward increased to 80 from 60.
1.05.02 Patch – March 6, 2023
Changes
- The secret code award has been swapped to a different, legendary title - congrats to the approximately 300 users who claimed the exotic title.
- MA249 maximum ammunition reduced from 100 to 80.
Fixes
- The Bergmann 500 Sentry is now correctly listed as a shotgun instead of a carbine.
1.05.01 Patch – March 1, 2023
Changes
- The Zug 105 Heavy Mortar no longer deals damage to the user.
Fixes
- Fixed an indexing error causing the Abandoned Crate to not function.
- Fixed a typo in a lore note.
- Removed proximity prompts from the under construction railcar at the Munitions Factory.
1.05.00 Lore Update – February 28, 2023
Features
- Added 20 lore notes, memos, letters, etc. scattered around (almost) all the stations in the Archipelago.
- Added 3 new stations in a new biome: The (not so) Abandoned Island.
- Added 4 new weapons:
- Shrike Super-Shorty available at Broadcast Station Lima.
- Santoro M12 available at Broadcast Station Lima.
- Bergmann 500 Sentry available at Old Brisford.
- Plinkett Carbine Mk II available at Old Brisford.
- Added 3 new railcars:
- Armored Barracks Wagon available at Munitions Factory.
- Armored Assault Wagon available at Munitions Factory.
- Armored Siege Wagon available from the Tank Ace gamepass.
- Added 3 new titles, 1 of which is a gamepass exclusive.
- Added new codes (Give OBLIGATORYCHANGELOGCODE a shot).
Changes
- Removed the Kivistik F/81 from the abandoned crate. It is now sold in Old Brisford.
- Promoted the Kivistik F/81 from rare to legendary.
1.04.02 Patch – February 7, 2023
Changes
- Players must have at least 25 journeys to vote for Nightmare danger.
- Reenabled missile launcher on high danger.
Fixes
- Refactored Nightmare danger vote function.
1.04.01 Patch – January 29, 2023
Changes
- When a player leaves the game, their vote is now removed from the nightmare summon tally.
Fixes
- Fixed a bug where Edward’s armor icons would not render on nightmare danger.
1.04.00 Nightmare Update – January 27, 2023
Features
- Gave Edward a new weapon: a poison gas howitzer. It will temporarily replace the missile launcher, but in a future patch, Edward will randomly choose between using his missile launcher and his howitzer.
- Added the Nightmare difficulty, which can be encountered either by random chance or if two thirds of the players in a server vote for it at the station platform.
- Added explosive barrel props that spawn at random on the train.
- Added 5 new weapons, 1 of which is a gamepass exclusive.
- Added 1 new titles which is a gamepass exclusives.
- Added new codes (Give SOMETHINGSOMETHINGCHANGELOG a shot).
- Added a new award to the Abandoned Crate.
- Removed the Condor 50MS from the Abandoned Crate - it is now sold by the Pilot.
- Added the Highwayman Pack gamepass.
Changes
- The MA-16 Marksman and VUU Volyova now have a × 1.5 critical multiplier.
Fixes
- Fixed a bug where VUU Volyova showed incorrect datasheet.
- Resolved a minor bug in Edward’s machine gun script.
1.03.04 Patch – January 12, 2023
Fixes
- Tweaked Edward’s collision properties.
- Refactored medical item unequip/equip logic.
- Refactored handload reload unequip/equip logic.
- Added mobile support for handload reloading.
1.03.03 Patch – January 8, 2023
Fixes
- Fixed a bug wherein Edward’s main health bar would not render.
1.03.02 Patch – January 8, 2023
Changes
- Edward’s leg animations have been baked and are no longer physically simulated. This should result in not insignificant network performance gains.
- Increased MA-16/50 magazine capacity to 15.
- Extended the invisible barrier blocking the locomotive.
Fixes
- Fixed a bug wherein medical items continued their healing timer while being unequipped.
1.03.01 Patch – January 5, 2023
Changes
- Base movement speed increased by 2 studs per second - for reference, when carrying two medium weight weapons, you will move at the pre-update speed of 12 studs per second.
- All heavy weight shotguns have been made medium weight.
- AP338 maximum and minimum damage increased.
- The owner of a turret can now force non-owners to dismount.
- Loading an ammunition case into a turret being used by its owner awards tickets.
- Added a delivery bonus for all turret ammunition transport railcars.
- Armed railcars are now guaranteed to spawn with at least one turret ammunition crate.
Fixes
- Swapped the VKK Volyova for the VUU Volyova in the abandoned crate.
- Jury Rigged Model 3 price set to correct value.
- Earnshaw 800M now correctly penetrates armor.
- MA-16/50 armor penetration value corrected.
1.03.00 Turret Update – January 4, 2023
Features
- Added 5 new armed railcars, 1 of which is a gamepass exclusive.
- Added 4 new weapons, 1 of which is a gamepass exclusive.
- Added 2 new titles, both of which are gamepass exclusives.
- Added new codes (Give INEVERLEFTTHECHANGELOG a shot).
- Reworked the stamina system.
- All weapons now have a weight rating, which contributes to your loadout weight.
- Walk speed is now dictated by loadout weight.
- Rate of stamina use when sprinting is now dictated by loadout weight.
- Added an armor mechanic to Edward.
- Edward now has armor that reduces incoming damage dealt to him.
- Some small arms and all turrets can penetrate this armor and deal full damage.
- When Edward retreats for the first time, he loses his armor for the duration of the route.
- Added new NPCs to Eastern Watchpost.
- Added new awards to the Abandoned Crate.
- Added new tutorial signs to the station.
- Added mobile sprint button.
- Added mobile reload button.
- Added the Cavalry Scout Pack gamepass.
- Added the Commando Pack gamepass.
Changes
- Converted the following railcars into turret ammunition transport railcars:
- Econoline Armored Boxcar, renamed to Improvised Munitions Boxcar.
- Econoline Rooftop Accessible Armored Boxcar, renamed to Improvised Rooftop Accessible Munitions Boxcar.
- Military Logistics Wagon.
- Reduced the maximum damage of the Condor 50MS.
- Reduced the pellet count of the Jury Rigged Model 3.
- Tweaked pricing on some higher tier items.
- Removed the Jury Rigged Model 3 from the Abandoned Crate - it is now sold by the Gunsmith.
Fixes
- Fixed a bug that would cause Edward to heal for longer than intended.
1.02.07 Patch – December 27, 2022
Changes
- The bootlegger has been shipped off to prison. Thanks for participating, everyone!
- Disabled the event currency multiplier.
- Removed Edward’s hat.
- Updated the code list (give WHOOPSILETALLTHECODESEXPIRE a shot).
1.02.06 Patch – December 25, 2022
Features
- The bootlegger has refreshed his inventory and moved.
Changes
- Updated security infrastructure.
- Updated the credits.
1.02.05 Patch – December 23, 2022
Features
- The bootlegger has refreshed his inventory and moved.
Changes
- Updated security infrastructure.
- Updated the credits.
1.02.04 Patch – December 22, 2022
Changes
- Capped all avatar scale factors to 1.
- Updated security infrastructure.
- Updated the credits.
Fixes
- Patched an exploit that allowed players to remain at the station while being on the Train team.
- Removed rich text tags from the Tramp Freighter Captain’s dialogue.
- Added boundaries around the play area to prevent players from hitting the workspace kill plane (which annoying does not actually kill a player).
1.02.03 Holiday Event Update – December 21, 2022
Features
- A bootlegger is selling illicit, holiday themed, goods somewhere on the Archipelago. The private detective on the station platform might be able to help you track him down - but be warned, every couple of days, the bootlegger will move and update his inventory.
- Added 3 holiday-themed weapon reskins.
- Added 3 holiday-themed titles.
- Enabled a × 0.25 ticket multiplier for all users. This multiplier stacks with gamepass multipliers.
- Gave Edward a hat.
Changes
- Re-enabled Edward’s machine gun. He will now randomly choose between the flamethrower and machine gun on moderate and high danger routes.
- Server starting stations changed.
Features
1.02.02 Patch – December 20, 2022
Changes
- Updated security infrastructure.
1.02.01 Patch – December 19, 2022
Features
- Players now receive varying survival awards based on the danger level of a route.
- Added new codes (PLEASEDONOTPUTTHISCODEINACLICKBAITVIDEOORARTICLE).
Changes
- Reduced direct damage dealt by Edward’s flamethrower to players – ignition damage unchanged.
- Reduced the average duration of Edward’s flamethrower attack.
- Increased the delivery bonus for the Freico Homesteader Wagon to 15.
- Increased the maximum damage, tube capacity, reserve capacity, and RPM of the Bergmann 510 Police.
- Reduced the maximum roll-off distance of the Freico Homesteader Wagon’s radio audio.
- A weapon’s pellet count is now displayed in-line with its damage in the store and inventory preview.
- A weapon’s reserve ammunition is now displayed in the store and inventory preview.
- Changed the color of the Idle Rich and Working Rich titles to #876e00.
- Players must now deal at least 1 point of damage to Edward to receive the train arrival award - no such requirement for the survival award.
Fixes
- Greatly increased the recoil of the Model 4 Elephant Stopper. The previous value was an order of magnitude lower than intended (i.e. I missed a decimal point).
- Fixed a collision issue on the obstacle course in Dead Ridge City.
- Fixed a transparency issue on an invisible barrier present at all stations.
1.02.00 Wildfire Update – December 18, 2022
Features
- Gave Edward a new weapon: a flamethrower. It will temporarily replace the machine gun, but in a future patch, Edward will randomly choose between using his flamethrower and his machine gun.
- Added a new activity at every station: a bridge themed obstacle course with a random prize at the end. Every station has a unique course configuration.
- Added 4 new stations in a new biome: the Scrublands.
- Added 8 new weapons, 1 of which is a Railway Police Pack gamepass exclusive.
- Added 3 new railcars, 1 of which is a Homesteader Pack gamepass exclusive.
- Added 5 new titles, 2 of which are gamepass exclusives.
- Added the Railway Police Pack gamepass.
- Added the Homesteader Pack gamepass.
- Added new codes (Join the Dis – erm, Community for one of ‘em).
Changes
- A weapon’s critical multiplier is now shown in it’s stat readout.
- Updated the credits with new contributors.
- Reduced the AU-47M’s magazine capacity to 35.
- Revolvers now get a × 2 critical multiplier.
- Removed the Bossy Doll carnival game.
- Tweaked the particle emitter settings on grass so that it better interacts with light.
Fixes
- Edward’s missiles no longer target players not on the train.
- Anchored the windmills at the Abbott and Baxter farms.
1.01.05 Patch – December 2, 2022
Changes
- Removed the emoji from the experience’s title to increase searchability.
- Increased the minimum engagement range of Edward’s machine gun from 40 studs to 70 studs.
- Increased the spread of Edward’s machine gun when firing during the claw attack phase.
- Reduced the speed of Edward’s missiles.
- Increased the audible range of Edward’s missile attack siren.
- Increased the pause between a turret’s attack siren and it’s first attack.
- Edward’s turrets no longer fire on dead players.
Fixes
- Corrected a typo in an NPC’s dialogue.
1.01.04 Patch – November 29, 2022
Changes
- Edward’s arm attack no longer targets dead players and drops impaled players before their body despawns. The previous behavior might have been causing Edward to go out-of-bounds in some edge cases.
- Updated the code list (give ISTILLREADTHECHANGELOG a shot).
Fixes
- Using the chat box (should) no longer cause touch buttons to become inoperable on mobile devices.
- Medical items now use the correct name on the HUD.
- Medical items will no longer start healing when not equipped.
- Fixed a discrepancy in a merchant’s rarity indicator.
1.01.03 Patch – November 27, 2022
Changes
- Increased Edward’s health on moderate and high danger routes.
- Reduced maximum damage of AU-47M.
- Increased minimum damage of AU-47M.
- Reduced rate-of-fire for all assault rifles.
- Increased recoil for all assault rifles.
- Reduced number of uses for all medical items.
- Updated credits.
- Increased price of the following items:
- Earnshaw 800M
- Earnshaw 700
- Industor Tank Wagon
- Decreased price of the following items:
- Premoline Bilevel Coach
- Moretti 90R
- RAC-10 Commando
- F17C
Fixes
- Added error correction to tools to prevent their ammo or uses from becoming negative values.
- Tweak Edward’s collision properties.
- Fixed an issue causing damage effects to not reset on respawn.
1.01.02 Patch – November 26, 2022
Changes
- Tweaked several economy related constants.
- Tweaked several prop related constants.
Fixes
- New raycast solution for Edward should prevent him from going out-of-bounds.
- Barrel props should now be destroyed when touching the ground.
- Adjusted position of menu buttons on touch enabled devices.
- Fixed touch screen buttons not appearing when using a medical item.
- Refactored code concerning touch buttons.
1.01.01 Patch – November 25, 2022
Changes
- Reduced missile agility and manuvering fuel.
- Switched Edward’s movement easing style to linear. Might alleviate issues with Edward hovering.
- Decreased prop numbers.
- Decreased the odds of a box being empty.
Fixes
- Fixed backend error handling that was potentially causing rounds not to proceed.
- Fixed discrepancy in a merchant’s rarity indicator.
- Made weapons and tools non-droppable.
1.01.00 Minor Update – November 24, 2022
Features
- Added route & destination preview screen prior to train departure.
- Added new UI, audio, and camera effects when the player takes damage.
- Added an additional round status UI behind the station platform.
- Added a number of promotional codes (give IREADTHECHANGELOG a shot).
- Edward’s side slam attack has been reworked. It now deals damage to players and flings and damages nearby props.
Changes
- Slightly increased the number of props present in railcars.
- Reduced maximum distance at which Edward’s health bars are visible.
- Each player in the server now adds 300 points to Edward’s maximum health.
- Slightly increased the speed of Edward’s arm strike attack.
- Reduced the Industor Tank Wagon’s survival bonus from 50 to 30.
Fixes
- Set the Econoline Coach to the correct price.
- Railcar props are now destroyed when they hit the terrain.
- Added backend safeguard to prevent players from purchasing duplicate items.
- Edward’s machine gun turret will now stop shooting if the target dies.
- Fixed an issue wherein certain faces would not load onto avatars.
- Fixed issue where client would query ProfileService before profile was loaded.