Does anyone know how I would accomplish an effect similar to this? I know its something to do with raycast in order to do it from 1 position/cframe to another.
(I want it so that multiple parts coil in random rotations to end up at the target positon)
Easiest way to achieve this is to create an array of points evenly spaced between the source and destination, and then move each point a random amount in random directions, then finally draw parts or insert beams or something between each consecutive pair of points.