it is already in the works guys !
another bump, I NEEEED THISSSSS
Another good thing to keep in mind is updating the way Surface Lights work. For now they stick to a square/rectangular parameter where as itâd ve nice and very useful if they followed the model/texture pattern.
They gave us a dumb 3D AI generative tool instead of this.
Bump!
the good tools they do give us they release in 3 phases but never release phase 2 or 3
A 3d generative tool? Is this available to all users?
they would rather add a tool that promotes laziness than a tool that could actually benefit creativity.
If you think about it, cashgrabs would also benefit from features like Emission map, an stuff that people want, so if they add those features, that equals to .
Bump again. I also want to take the chance to ask for transparency maps. I know itâs already a thing, but itâs simply not efficient enough for partially transparent blending of textures.
Bump. Emissive map, as well as an option to change texture filtering to point filtering so that pixel art style games donât need to upscale their textures to a higher resolution before importing to preserve clarity is very much needed.
bump. Roblox stop this AI nonsense and give what we as devs need. Roblox is way far behind other engines rn and their solution seems to be giving us all of that unecessary AI mumbojumbo. Roblox doesnât even have a shader graph yet.